Quote:
Lord_Bob said:
The totally useless PD of these nations is why none of them have ever registered a single win in multi-player.
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Is this some sort of running gag which I'm missing out on? My irony sensors are a bit perturbed at the moment.
If you honestly think that the PD strength makes that much of a difference then I would think that you are a MP newbie. By your reasoning, the Jotun giants would have to automatically win every game (zOMG GIANT PD!). If you'd actually engage in MP games you'd find out that players don't rely on PD that much, the more sophisticated players usually don't get any more than 1 PD. Because PD cannot be scripted, because PD becomes useless as soon as the nations get their magics/SCs in gear, and because the money you put into heavy PD is generally of better use elsewhere (buying more mages, for example). Caelum's PD impales themselves on the enemies' weapons as soon as they have the chance, BTW.
There is a difference in PD, this is done deliberately, and it can lead to different playstyles, that's the whole idea.
I have to admit that when I looked at the apes for the first time I was a little underwhelmed, too, but if you'd even bother to play with them you'd find out that they are awesome. Their national summons are really nice. Patala actually has some of the most awesome mages, especially for LA. As for the nations not winning any MP games that you know of, I wiped the floor with my opponents as Patala in a recent MP game of mine. Ask them if they felt like the apes were lacking and should be made stronger, if you want.