yeah, I have noticed you had alot of fire sites

. In my water nation games I seem to usually get a good income of water, nature and earth. An average income of death and astral. And a low income of air and fire.
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significantly reduced quantities of water/death/astral
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Low on water is odd, though the low level of astral/death migh be explained by a lack of astral/death mages for EA Oceania maybe ? I only have 4 games of playing underwater nations into the late game so I do not have that much statistic, so I cannot say for sure your observation is wrong.
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Also, there seem to be less 'valuable' sites underwater
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I agree in full on this. No really cool underwater sites adding nice indie mages and such (those that excist usually gives water, something water nations tend to have). Also so far I have never found an UW site giving any bonus in the various magic paths either. In compensation water nations get the excellent spell "voice of tiamat".