Thread: Guide Jotunheim MA Guide
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Old November 16th, 2007, 08:31 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Jotunheim MA Guide

Poor Iron Woods, the weakest age of the giants. The early era has the fearsome Neifel Giants and mighty skinshifters, the late era has the efficient seithkona. Iron woods OTOH has the Vaetti Hag.

Anyway, a few notes (some of these have been noted before):

1. As you mention Hurlers can be excellent when facing a nation with strong castles. Keeping them alive can be moderatly difficult (place them far in back) but their ability to crack fortresses is solid (each destroys 9 points of defence value per turn, vs. 4 for a normal Jotun). They are also light on resources so they can be massed quickly.

2. All Jotun troops become far more fearsome with a little experience. A bonus of +1 to attack means enemy troops die considerably more quickly. A Jotun with +2 attack is deadly.

3. A fire bless is excellent on all Jotuns. A F4 bless is usually sufficient (along with the required N9 bless) and converts the woodsman/leaders into machines which kill 1 troop per turn.

4. The Skratti is the bread and butter of Iron woods. In werewolf form they are devestating with just armor of souls, a luck pendant, and (perhaps) boots of the messanger they are (almost) tireless killing machines.
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