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Valandil said:
Ummm.. Wow. just wow. Now, it is impossible to give a chance for S3, AFAIK.
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Actually the 25% chance of S3 is working as designed. The problem is that it is also boosting the holy to 3. What I could do is give the S3 chance just to the champions who do not have holy and so would not suffer that problem. The question then becomes what to give the Lord of Tzeentch (as opposed to the champion). Maybe some sort of special 'violet fire' bonus weapon? I want to keep the lords with holy 1 seeing as how Chaos has little in the way of holy otherwise, that chaos cultist doesn't count for much.
By the way, the domsummon2 of warhounds on the chaos cultist works very much in opposition to their otherwise potential stealthiness. This is deliberate. It was not my intent to give chaos truly functional stealth preachers. Just give them enough stealthiness as to be worth playing with sometimes, maybe.
I want to vary the weapons outfit on the various champions at some point, but I also want the graphic to be appropriate to the change as well, so it may wait a bit. Getting the demons put in and the summoning spells has priority.
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Valandil said:I'm worried about the sheer number of comanders available-
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Well, in theory the commanders dedicated to each of the powers would have rather different features and therefor flavor. Lords of Nurgle have their disease clouds (I used poison), Tzeentch have their magics, Slaanesh can play havok with the enemy by turning units of the enemy traitor in their midst, and Khorne is just supremely powerful in melee. I really enjoy the idea of being able to play with this variety. Even after building this much of the mod (and playing 30-40 turns in SP several times, testing), I have no idea which of these options I would choose over the others. Likely I would mix them, all but Nurgle, whom I would still keep around in a seperate army of nothing but Nurgle followers (who can deal with the poison) just as an ace in the hole.
Don't worry too much about the variety. The champions on foot I can handle the graphics for (and will once the demons are functioning). The Lords will need a bit more work as they are as yet possessing very inappropriate sprites and it will be some work, but I likely can handle that too if you are otherwise uninspired. Where we most need your artistic talents is with the demon summonables, for whom there are really very little in the way of appropriate graphics in the native game.