Thread: Scorched earth
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Old November 19th, 2007, 03:48 AM
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Default Re: Scorched earth

Quote:
sum1lost said:
Scorched earth is a tactic meant to ensure a nation's survival by preventing opponents from continuing an attack. I can accept that. I've set my lands on fire to prevent attack. But doing it to discourage attacks in what is meant to be a separate game- in a way that discourages survival- I'm not so hip with that attitude.

Frequent gamers in multiplayer games have traits they'll be known to do either common or frequently. For example some gamers are known to not be trusted while others trusted. If I'm known to pillage my lands that's one more reason not to declare war on me within future games. My actions are completely within the context of the game, expecting someone to limit their options during a game is as you would say "not so hip".

Quote:
sum1lost said:
And, yes, I do feel that I am entitled to a fun game. I find fun games online. You probably think that you, too, are 'entitled' to a game in which scorched earth is cool bannanas. Okay- so go and play in matches where everyone recognizes that as a legitimate tactic, whiel I go play in the matches where it isn't. Not playing me won't kill you, you know.
Methods for a scorched earth were provided by the developers and have been around since the original game. You have fun in the limited games where scorched earth is banned, effectively policed by the host and one or more gamers defends questionable scorched earth actions.

Quote:
sum1lost said:
Quote:
NTJedi said:
Long long long ago I've known when conquering an enemy the only guaranteed spoils of war are the magic sites... praise your lucky astral stars Illwinter did not allow the pillaging of magic sites.
I'm not sure how this is neccasary or constructive in any way. To be honest, it seems rather pompous and condescending, while little of value. Perhaps you will explain to me why I am wrong in thinking this.
I will explain my quote with more detail for you to understand. When playing a game I know many gamers will scorch the earth as I conquer their empire and I'm happy just receiving the gem income while any extra gold income or structures are extra gravy... thus I conquer a scorched earth and see a glass as half full. When you conquer a scorched earth you are a sad panda for the lost structures and lost gold which leaves you feeling unhappy as you see the glass as half empty. This quote is constructive as I'm trying to make you understand that you should be happy with what you've captured instead of unhappy with what's been lost... hopefully now you see the value. No intentions of pompous and condescending.

Quote:
sum1lost said:
Quote:
NTJedi said:
Bottomline: If you cannot accept the ugly sides of war which exist within this games context then you either need to find players willing to play by your "DIFFERENT" set of rules, play solo against the AI or switch games.
I think I made it pretty clear that I have no problem finding players willing to play nice. My rules aren't different. They aren't even rules. They're a set of agreements in which the different players ensure that they want to play the same sort of game.

You are requesting limitations on gameplay... limitations which cannot be effectively monitored and policed. Not every player will know your exact boundaries and new players may not be aware what is outside of your expected boundaries. I'm glad you found a group of players for following a 'No Scorched Earth' set of rules.

Quote:
sum1lost said:
I'm not sure why this is so terrible by your lights. You like scorched earth, so you use it. I don't, so I find games where people are less likely to use it. Problem solved. No need to get pissy and tell me to leave the MP community over it.
That's not what I said !! My final quote listed three options and you are currently using one of those options.
The only terrible side is by expecting players NOT to use scorched earth you are limiting their gameplay options... basically the games in your realm must all have pretenders who will not destroy it's own people and structures out of spite of another conquerer. This means no gamers with characteristics such as Khan Noonien Singh... who will sacrifice everything to bring down an enemy. I see no harm in a group of disgruntled Mr. Rogers fighting over territory in one big neighborhood.
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