Quote:
Edratman said:
Add me to the list of players who were unaware of the "s" sort.
On the same topic, how does everyone else deal with supplying large armies if you don't have nature? I've taken to only playing nations with nature so I can forge summer sword, broth pot and wine bag. I have in the past empowered indy mages to 2N to forge the +1N flower mace, and gone from there, but I've had unlucky games without encountering an animal tribe or druid for way too long and finally quit playing nations without at least 1N on a recruitable mage. I know there are many commanders with a turkey leg (supply bonus) but I would rather make my commanders research, forge or command, not have 4 or 5 of them schlep around functioning as supply wagons. And supply commanders are a lot more vulnerable than a fully outfitted commander with 3 supply asset items.
The supply pigs of the Heims are great, but I'm now into playing (or trying) to play everyone else, but only if they have a N pick.
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Theres not a lot you can do without supply items that I know of, except split your army into parts and try to keep to high supply provinces.
Starving also comes after battles so you can attack an enemy in a low supply province and your guys will fight the battle without the starving debuff. Then you can move to a richer province next turn.