Re: The Dominions of Khaldun
Niarg, you've played other strategy games.
In those other games, did you prefer the small but deadly elite force of warriors? Or did you prefer overwhelming hordes?
Do you prefer defeating your enemy by forcing a confrontation with their army and destroying them in the field, or do you find yourself avoiding direct conflict, raiding and attacking their infrastructure instead, leaving them incapable of victory despite their superior forces?
One common rule of thumb is to average one province a turn for your first year. For some nations, the number is higher. Don't feel compelled to attack an indie immediately, if another turn of recruitment well cut down on your recruitment. If not taking one now means taking two later, instead of taking one now, heading back for reinforcements, then moving out again...
Another guideline people go by is the number of provinces per player. If there are 10 land provinces per land player, try to get those ten by the end of your first year to be on an even footing. More is better, of course.
Attacking provinces adjacent to your capital is very important because it increases production. But after that, gold is a more important factor than resources- until you get other forts up or find very nice independents.
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