quote:
Originally posted by PsychoTechFreak:
Yes, yes, all right. I just thought about the 14 colonizable systems for 10 players. If your home system is surrounded by "eye-candy" you are screwed anyway in proportions.
The Sidereal quadrant in 1.5.3 has mostly colonizable systems. I'll do some trial setups and try to get something where we should have at least a 4:1 colonizable-system-to-player ratio, or so.
I'm not sure being surrounded by eye candy would be a huge problem in Proportions. It would be an obstacle to accelerated colony development, but also a protective barrier for your vital home system. If your were surrounded by real navigation hazards (ruptures/holes/etc) then it would be more severe, but again, highly-developed colonies aren't necessarily decisive, and a human can develop tech that can overcome the obstacles.
PvK