Re: Conceptual Balance Mod (and summary file) 1.
TIRNANOG EA
Contact Cu Sidhe - 7 / 10 - RL3, N2 - A sacred animal summon. It's interesting to note there are two types of Cu Sidhe in the game, one green one (1770) and one black one (851). The green one is summoned by this spell and is actually quite a fighter, like an upgraded dire wolf with excellent mr. It lacks the patrol bonus of the black one however. This is one of the best animal summons I've seen, on par with the jade serpents. If it were 7 / 7 I'd use it for sure, probably with a nice bless.
(As an aside, the "Dire Wolf" unit, ID 1224, should really be size 3, not 2 as it currently is in the game.)
HELHEIM EA
Pack of Wolves - 20 / 25 - Same as EA Ulm's spell. I suggested changing it to 12 / 7, though perhaps even 13 or 14 / 7 would be needed to stop it sucking so bad. It's even more awful for Helheim because none of their national mages can cast it.
NIEFELHEIM EA
Pack of Wolves - 20 / 25 - Same spell again. Niefelheim can at least cast the damn thing, but only with about 1/2 of their Gygja.
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