Quote:
Evilhomer said:
It seems you judge nations on how strong/imbalanced their early game units are (especially their sacreds). If this is the case I recommend: Lanka(EA), Niefelheim(EA), Helheim(EA) and maybe vanheim(MA).
If you are looking at other very strong/potent nations I would recommend strong blood nations, since blood hunting in mid/late game can be very potent. If that suits your game play check in Miclan(EA), Miclan(LA) and Marignon(LA).
Other very strong nations that plays very differently are Ermor(LA) and Rlyeh(LA).
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I'd say that's probably accurate. I like a strong bless nation in general, and I like to be able to easily get the powerful units. Some nations seem to have powerful units available only if you follow a certain path, I don't really like that.
As for LA Ermor and R'lyeh, I hav e played them both at this point. Ermor I really don't like, too much micromanagement of chaff, and the free spawns are never worth having in numbers lower than 1000, IMHO. LS R'lyeh took me three games to figure out, but now that I've got a decent handle on them, I really like them. Lots of freespawns, and some of them are actually quite good. Also, ironicly enough, PD seems to be quite decent verses land nations (which I most defnitely did not expect), but sucks verses another amphibious nation (like LA Atlantis). Still, I am really enjoying my current LA R'lyeh nation. I'll check out Miclan.
As for Neifelhiem, Lanka, Helheim and Vanheim, I love Neifel and Lanka, not so keen on the others. Maybe I just need to find a good bless strat for them though.
Thanks for the tips!