Re: City wars-Gang wars, a new map + mod ALPHA
I gave this map a try, and it's a fun setup. I liked the special provinces (getting the Back Alley early was nice).
Blood nations are pretty much screwed though (I played MA Midgard, and gave up on blood hunting since all the provinces so far have max 1K pop).
Perhaps the AI nations should start with more provinces, if that's possible. The king and the church were having a much harder time than I was.
Oh, and I attacked the City Guard, but they didn't counter-attack, even though I only had 1PD in some provinces on their border. One City Guard had the misfortune to be living in Inkpot End. Their cauldrons didn't do them much good there.
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