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Old November 26th, 2007, 05:05 PM
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oragus oragus is offline
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Default Re: Command Vehicles

I apologize if this is an old topic. Didn't realize it.

Early in the war, They were extremely easy to spot, ie the rail antenna. Germany learned from this and changed to the less noticeable "star" antenna. As well as the dummy gun, to simulate looking like a normal tank.

You are correct though Andy, it was not a good idea to make them so obvious. lol. But they were still there none the less.

As far as the AI usuage goes, no way to control that with the picklist? Don't know much about the picklist, just asking. You know me Andy, most my efforts are graphics. lol. Just trying to find a usage for my Pz.Bef.Wgs. Considering there is one in game right now anyways, the Pz.Bef.Wg Ib. Thought I would expand that with the others.

It would be nice to have them prevent the flaming "Out of Contact" tag with units that have radios. Kinda a range extender if you will?

The code giving all the formation command units radios is a good thing for Germany, because all their fighting vehicles were to have radios. Not quite sure about other countries. Now, the Command Vehicles I am referring are higher on the command tree than, say the platoon commander. They had mulitple radios. No radio value that will simulate more than one radio?

If the code won't allow the class "command vehicle", or its your personal preference to not have it, any way to simulate it within current restraints? IE, radio value, existing classes? I know making them an FO vehicle makes them pretty darn expensive.
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