Thread: National Heros
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Old November 28th, 2007, 02:49 PM
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Default Re: National Heros

Many of Dominion's balance problems comes from the fact that humans are just way inferior to most troop types. There's nothing for them like there's for Vanir, or demons (triple hp and better skills than even elite humans, etc), or lots of other summons. The fact that many human heroes are just meh is one of them.


I agree that getting one of the non-mage heroes doesn't help multiplayer much if at all. The problem is that the game isn't all about multiplayer - they've been made for single-player, where you don't have to be cost-efficient. There the deescriptions are nice and sometimes add a lot of depth to the nation's history, and you can even try to make them thugs if you like challenge.

As for Gandalf... He's been around longer than I, and I've been around since the first Dominions. I doubt our doings have much of an impact in what he wants to do with his time. Besides, I like the fact that all nations don't have heroes cast from the same mould even if isn't perfect for balance. If we had "Marignon's mage hero, the one with tier 2 hero magics" instead of Witch Hunter, Dominions would be a whole different game - even if we also had "Marignon's tier 1 martial heroine, who really shines against undead and against low-morale troops".
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