Re: National Heros
IMO Worthy Heroes doesn't balance things, it just makes them more fun...some nations get some flat-out AMAZING heroes (EA Caelum gets S4 multiheroes. That's multiple mages with very powerful access to a path they can't get on nationals), whereas Mid-Ulm gets marginal upgrades to their troop-ferry quality base heroes (one of them gets a forge bonus IIRC. The hero in question doesn't have any magic paths though, so you'd have to empower him to make any use of it).
I don't think that really balances out. That being said, the heroes are more fun than base game, and that's kind of the point.
This is fairly old info, so it may have been changed in recent WH versions, but it's not a balanced mod AFAIK.
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