Something I am noticing in a 1.11 game I am playing: The AI does not check if an 'attack fleet' has any ARMED SHIPS in it or not before using the fleet to attack. I keep getting attacked by groups of support ships with no combatants. As soon as combat starts it's a race to the retreat boundary between my ships and the fleeing unarmed support ships.

Surely there is a way for the AI to verify that a fleet is armed before using it to attack? Else, how can it assess if a fleet is damaged and needs to be reinforced? Or even if a newly assembled fleet is ready to go attack someone?