Re: Remaining numbers
Alternatively, we need a way to make mods era-dependent and automatically disable any mods not appoprtiate to a spesific era. This way, we could replace any or all of the EA nations, any EA-spesific units and any EA-spesific weapons and armor when making a MA or LA mod.
This can be done even know, but it can cause really weird problems if you accidentally leave it on for an EA game.
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