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Old November 30th, 2007, 08:38 AM
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Default Re: question:modding PD and modding battlefields

Quote:
Twan said:
Caves aren't actually dark. It was a project when they were created but it was abandonned (and as ways to get darkvision don't exist for all nations I think it won't change, maps with caves wouldn't be balanced with full darkness in caves, except if they also add low level light/darkvision spell/items).

I think for caves the best would be if to create an effect of "half darkness" or "non magical dark", giving to darkvision nation no more advantage than C'tis gets in a swamp (say -2 att and precision for 0% darkvision units, -1 for 50%).
From the bug thread:

CBT Cave Provinces are not automatically under the effects of the Darkness spell as they should be

That makes me think that caves are intended to be dark, just like cave forts and cave cities. If this has changed, I'd like to know where you read about it.
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