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MOD - Weird Worlds: Rebooted v0.10 [UPDATED]
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December 1st, 2007, 11:27 AM
Phlagm
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Join Date: Jan 2007
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Re: MOD - Weird Worlds: Rebooted [ATTACHED]
Hey, I played it and quite enjoyed it. On top of that, I'm kicking myself for not utilizing that very simple diagnostic trick of making the systems name themselves according to the quest. Good call!
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