Re: Productive Scale needs some Enhancements
how about having some magic sites that allow recruitment of units made entirely out of resources? some sort of mechanical constructs or so. that way gold as a limiting factor wouldn't be an issue. pure upside for having production scales. at least if you find one of the sites.
what about putting in siege weapons to the game? like catapults and stuff, with very heavy resource costs.
just soem more ideas.
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