Re: Good late game SCs?
			 
             
			
		
		
		
		To derail.. 
 
How does one make an effective Dragon SC pretender?! 
 
I have been messing around a fair bit and all I can seem to produce is something which has a 50% chance of taking a weak (militia, hvy infantry, archer) province and almost always picks up 1-3 afflictions the next time they try it and then are done until I have chalice or etc etc. 
 
I know I am just sucking somehow as I see you folks speak of them as being great for province clearing and early expansion but I just cant seem to do it! 
 
Here is what I usually try..   
 
I take a dormant dragon, usually fire, and give them more fire, at least 3 water (quickness) and I have been trying earth, nature, and astral of 3 min also.  The 3 value is to enable the dragon to still be able to cast spell in that magical area when in dragon form.  I am decking them out in whatever helmet I may be able to afford, usually horror or the nature/gore attack one, a luck misc and a regen misc or reinvigor or things like that.  I usually play with an indy level of 9-8 but I have this trouble on 6 too so.. 
 
Any clues? 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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