Re: Productive Scale needs some Enhancements
I don't think magic or growth need a boost. For many nations magic 3 changes the main researcher type (allow to use a very cost effective mages instead of expensive combat ones for research and stay in the race for uniques items/summons ; and you gain lots of gold with the smaller cost/upkeep). And growth is teh endgame scale (of course less usefull in games of short duration but the best to have if you plan to play 60 or more turns).
Also the two have synergic effects not only with order (more mages or more income/pop) but with luck (awesome events adding pop or regular income with growth ; luck 3 growth 3 even with turmoil 3 beats order 3 by far in the long run).
|