Re: MA team game for new players, new thread
If you guys want to make sure that the game finishes in a reasonable amount of time, use Victory Point accumulation. First player to reach threshold - his team wins (even if he is eliminated.)
Arrange six pairs of start locations like spokes on a wheel on any old random map. With one water team, ~1/6 of the area should be water (which is about 1/10 of the provinces so the water players have to have some presence on land if they wish to compete.)
Place 6 victory points on the map, one in between each spoke. You might want to put some other bonuses in those province as well.
Someone will certainly have accumulated 7 VP by year 4, 10 VP by year 5, or 15 VP by year 6 - and that's an upper limit, it could easily end much sooner.
Getting the water right is actually the hardest part of such a map - but if you tell me how many provinces you want I can post an example.
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