Re: Is there an incongruous distribution of magic?
Another factor in rating a nations magic is to consider the paths and powers of the recuitable everywhere mages. There are several nations that have real nice capitol only mages but useless recuitables everywhere else. EA Arco comes to mind.
And I recently tried MA Shinu. I didn't like them when I tried them earlier, and I find that I only recruit 2 units (barring initial turn limitations) but I found you can recruit everywhere a mage with 8.25 picks in 4 paths, DEWF, of which I think 3 are great paths. This moved the nation up my list of strongest nations substantially.
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Men do not quit playing because they grow old; they grow old because they quit playing.
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