Thread: TCP/IP Games...
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Old March 19th, 2002, 01:45 AM
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Default Re: TCP/IP Games...

quote:
Originally posted by Resident Alien 2:


Have you tried swapping which PC runs the host? Or having both player client pc and host PC on your home network instead of across the internet?

That's about all I can think of at the moment. You are so close, just need to find that magic ingredient to tie it all together.



Ok, yes we tried swapping who ran the host computer. And yes I tried it with 2 computers in the home network and it worked perfectly fine, no problems what-so-ever. But over the internet it just doesn't want to do nothing. I'm thinking the ports arn't configured to send both protocols udp and tcp. But I don't know, I'm going to mess with that in a little bit to see what I can do.
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