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TCP/IP Games...
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March 25th, 2002, 06:19 AM
PvK
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Re: TCP/IP Games...
DSL itself shouldn't be a problem. Firewalls (especially NAT firewalls) will be, until you manage to make a working rule to allow it.
It's not just a protocol problem. The testers did manage to run TCP/IP games successfully over the Internet, for those not behind firewalls.
PvK
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