Thread: TCP/IP Games...
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Old March 25th, 2002, 06:15 PM
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Default Re: TCP/IP Games...

quote:
Originally posted by PvK:
DSL itself shouldn't be a problem. Firewalls (especially NAT firewalls) will be, until you manage to make a working rule to allow it.

It's not just a protocol problem. The testers did manage to run TCP/IP games successfully over the Internet, for those not behind firewalls.

PvK




yeah, I know it's a firewall problem. But I'm just trying to figure out how to get by that, I've opened up the ports needed to run the game but it still won't work. Can't figure it out.
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