Thread: TCP/IP Games...
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Old March 26th, 2002, 03:32 AM
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Default Re: TCP/IP Games...

quote:
Originally posted by Targas:
I'm trying to run this game with a friend of
mine, who's using the same DSL provider as me.

The IP-Adresss given out from SEIV seems to be
a local one (winipcfg/ipconfg says something
different).

So we tried to ping and got a response. The one
who's server will get a message that the user
connected and the client will get could not
connect to server after awhile.

If you retry, the client will get the same
error message and the client will see the
client logged in twice!?

Maybe someone can help ?



We are shooting .500 with

http://www.shrapnelgames.com/cgi-bin...&f=23&t=004948

worked for me, didn't for Ragnorok.
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