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Old December 6th, 2007, 03:49 AM
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Default Re: Learning to love Resources

Quote:
KissBlade said:
Production would be way better if resources saved up in a province.
Someone mentioned the idea of upgrading troop's weapons and armor. I really liked this notion myself.

The problem is that gold accumulates and can be spent on many different things, so more gold income is always a benefit. Production is lost when not used, so a high production becomes a waste towards the end game. Would be nice if it did something. I was thinking also that production could provide a small amount of "free units" that would be produced without cost every turn, not automatically, just as a couple in the front of the production que worth X amount of resources.

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