Re: VIRSS smoke
In real life it blocks even some TI AFAIK. However, the game doesn't know how to "TI blocking smoke", so the smoke is "normal", except that it is tied to different byte in unit stats window and is interconnected with trigger that says "if ATGM comes, fire this smoke, not that ordinary smoke, and try confusing the missile accuracy rating by 1D100 percent".
Atleast that's how I view it.
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