
December 10th, 2007, 03:06 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Mage Thugs vs Meat Thugs
In a similar vein, it can be worthwhile to add no magic paths your pretender. If you've got a Kraken, or Wyrm, or really anything useful without a bunch of expensive equipment, leaving them "bare" of magic paths means its no tragedy if they die. If you're playing a race with powerful priests you effectively make them immortal once you've got several priests. You can compensate for their lack of self buffing by having other mages buff them as appropriate with body ethereal, luck, quickness, iron warriors, etc. 'course, that works for non pretender meat thugs to...
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