Re: Problems with hit percentage calculation
Thanks for the quick answer! I guess that explains why the T-34 missed.
However, the situation was different with the howitzer. I did not explain it very well in my message above, here's another explanation of what happened:
1. I selected the howitzer, rallied it once, and targeted the Ferdinand but did not fire. Hit chance 31%.
2. I selected another unit, cycled through a few targets without firing and...
3. Re-selected the howitzer and targeted the same Ferdinand , yet again without firing. Estimated hit chance 5%.
[edit] I managed to get the same phenomenon a while ago, on the next turn. One thing I had failed to notice earlier was that the howitzer had already been assigned an indirect fire target by the HQ. This could perhaps be linked to the problem - here's what I did:
4. In the beginning of the next turn, I gave a new indirect target for the howitzer from the Bombard menu.
5. I selected the unit again and cycled through a few Ferdinands in the Target mode. Estimated hit percentage 28-31%.
6. I exited the Target mode, and immediately pressed T again. Cycling through the Ferdinands produced percentages between 3-5%.
In other words, no shots were fired but the percentage dropped nevertheless. When no indirect bombardment orders were pending, the percentage was 3-5% right from the beginning. I may be chasing ghosts here but, at least for me, this seems like a possible bug. Any comments?
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