When connecting to a server which has mod nations for the very first time (no game files exist on the client side), a player is greeted to select between
- Nation 71
- Nation 72
- Nation 73
- Nation 74
- Nation 75
- Nation 76
and so on. Re-used nation numbers from existing nations show up as that existing nation. Only after providing the right password and continuing to the server status screen one can see the right flags and nation names for the game. I do understand that this has to do with the order in which mods are loaded (which probably is stored in the game files which have to be transferred first, I'd think), but it would be very, VERY helpful for the players if the server would provide the right nation names instead of just some nation number which has to be interpreted by the clients then.