Quote:
My one frustration is that the "carry as passengers" flag can be set for any unit in the scenario editor, but it is not accessible through Mobhack.
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The scenario editor deals with the in-game data, which has a flag for protected. It has a variable that stores smoke ammo.
Mobhack has none of that, as the setting of the protected flag is determined by the unit creation code, by reference to the unit
class. As is the number of smoke rounds - note lack of any such field in the mobhack editor.
Cheers
andy