Re: Age of Wonders Mod
Okay, so it looks like the bug is going to be fixed at some point, although it might not be soon. I'm going to go ahead with this simple version of the mod.
Now, I will lay out what sort of thing I intend to do with the following example of the first race:
The Humans
The Humans will use late era Man as a template, although a few units will be added. These will include the following:
New units (units I will be making stats and descriptions from scratch):
-A Musketeer
-An Air Galley (maybe)
Added units (units that I will be adding from other nations or independents):
-A Sailing commander, probably the Captain of late Marignon (pretty well everyone is going to have someone with Sailing in this mod)
-A medium-weight cavalry (of which there are many options)
-A higher-powered independent priest (e.g. the High Priest)
|