Quote:
Jazzepi said:
Even changing one level path on a nation's mage can make a huge difference in the strategies that are viable with that nation.
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Actually, I very much agree on that particular tweak. It is my feeling that magic paths almost define a nation, and I am very reluctant to tweak national mages.
As for relearning the entire game, I have a very hard time imagining this, CB is designed with the goal of keeping all base game strategies viable. There are actually very few nerfs, and any of them I'm open to changing given some convincing.
EDIT: I think what Ironhawk means by exploits are simply strategies veteran player find it difficult to
not apply at every opportunity, being so universally applicable. A good example might be spamming crossbows with Marignon. Even in CB this remains a default strategy, but at least now there are other options worth considering in specific situations.