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Old December 15th, 2007, 10:18 AM
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Default Re: Balance opinions

Quote:
Edi said:
DrPraetorious, I have a really hard time understanding your position on nerfing. You seem to rule it out as an option almost entirely, but if such an approach is taken, it results in an out of control, neverending boosting cycle for everything where a single nerf would fix the issue. I've seen compelling arguments for this and no valid arguments at all for NOT nerfing.
DrPraetorious position on nerfing is EXACTLY my position on nerfing as well.

Well I don't rule out nerfing entirely, its far too easy a route that all game developers go down. Problem? Remove it or lower the stats. Its also done over and over again, so you don't end up with just one or a couple of nerfs to the game you end up with dozens over a period of time. Seemly in response to when someone who has only played the game for a short time, says isn't such an such overpowered.

Quote:
Sombre said:My only problem with CBM is that sometimes it doesn't take things far enough, such as with summoning spells. There are so many summons in basegame that just aren't worth the gems most of the time, while a handful of summons are simply amazing. It's annoying because in MP you're effectively punished for straying from the beaten path, while in SP the AI is getting the ****ty end of th stick because it will insist on casting stuff more or less at random, thereby often picking overpriced options - another handicap it doesn't need. So instead of just making a general complaint, I've posted up a big list of suggested changes to summons. I don't expect QM to follow them or anything (unless he agrees on all of them), but hopefully it will help highlight some tweaks that can be made to improve balance.
Sombres suggestions to changing alot of the summon spells are excellent. It would be great to see them implemented. In MP alot of the lower level summon spells never get cast because its better to research and save gems/slaves for higher level, more cost effective summons. The key change is numbers you get of the summon, any summon spell that gives you 1 summon (excluding a thug, SC) is essentially a waste of a mages time unless that creature is exceptionally powerful.
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