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Meglobob said:
DrPraetorious position on nerfing is EXACTLY my position on nerfing as well.
Well I don't rule out nerfing entirely, its far too easy a route that all game developers go down. Problem? Remove it or lower the stats. Its also done over and over again, so you don't end up with just one or a couple of nerfs to the game you end up with dozens over a period of time. Seemly in response to when someone who has only played the game for a short time, says isn't such an such overpowered.
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That sort of a problem manifests only if game developers are too spineless to say no the most vocal (and generally also most *****y and whiny) users. The "No nerfs ever" principle is really going to screw things up if implemented, because if something being underpowered is fixed by boosting, then becomes a problem and there's an ironclad no-nerfs-ever rule, everything else must be boosted. At which point there's further imbalance and it goes downward (upward actually, but the end result doesn't) from there until you have nothing but a broken piece of crap on your hands. This actually happened to one MMO game, Shadowlands or something like that, because the developers of that game were complete morons.
In my opinion, the way to fix things is do whatever requires the least amount of tinkering, that runs the least risk of breaking something else on the way. Thus if something is overpowered, maybe take it down a notch or a half, or maybe make it more expensive or something that slightly reduces the gap between it and everything else. If the change was not good, you can always reverse it and then tweak it further.
It is for these reasons that nerfing is actually the most common and usually the correct way to fix things, but in doing so, judgment must always be used.