Re: Improving TDM AI´s
Does Carrier Battles have that "quasi-newtonian" engine system? I don´t like that system and prefer to play only mods with the tradtional engine scheme...
If it don´t have that system i´ll try it...
thanks
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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