quote:
Originally posted by PvK:
Where is the crew quarters resistance accomplished/moddable in the data files? Is it cumulative per crew component on a ship?
[...]
Edit: I should've said, "a ship with two crew quarters." I.e., in unmodded, a single boarding party 1 can almost always capture a battlecruiser or smaller if the target ship has no security stations.
This reminded me of some research I'd done on this long, long ago, and prompted me to go out and look at the Gold demo to see if it still seemed to hold true. Lo and behold, it did (tho' I couldn't
really put it through its paces w/ higher-level BPs and SSs).
To summarize my old-time research (which agrees w/ what SJ said, to be sure), the "value" of a boarding party must exceed that of the boarded vessel, with the "values" for relevant components as follows: a crew quarter (CQ) is worth .8, a level of boarding party (BP) is worth 1, and a level of security station (SS) is worth 2.4. Thus, Ship A (BP I x 4, or BP IV x 1) will be able to capture Ship B (CQ x 4) or Ship C (CQ x 1, SS I x 1), but not Ship D (CQ x 5) or Ship E (CQ x 2, SS I x 1).
Oh, and IIRC, Master Computers don't help at all, but the Last time I messed with this I was getting screwy results w/ 'em, so figuring out if they are in fact w/o value in this respect is left as an exercise for the reader...
E. Albright
Edit: thread w/ old research summarized above is
here.
[ 18 March 2002: Message edited by: ealbright ]