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Old December 18th, 2007, 05:39 PM
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Default Re: Game over

Wow, that is alot of diffrent tries.

For me the casting "rage" is the scariest. I lost one SC to that in another game where the opponet had a bunch of paralyzed troops on the feild. My SC a fire elemenal king ran around like mad hitting himself until he died.

You did hit one of my tarts with rage, unfortunatly for you she was killed shortly after that and pheonix pyred into the middle of your troops and ran around whacking.

IIRC, quickness does not effect crossbows, so your Sleepers may have been more effective with black bows of bultuf especially since you cannot resisit with MR.

Something else i would have tried is gifts from heaven, probobly would not have worked due to low accuracy, but boy do they pack a punch.

And last tactic I would have tried is Claws of Cocytus or infernal prison, they have no MR check. They have low ranges (30) so you would have to get dangerously close however.

The astral corruption was brilliant. It really stoped my tartarian production because you combined it with stealing the chalice i had to use all my gems every turn to get it back so I couldn't afford to empower a death 7 mage and a nature 4 mage with astral to cast returning. most of the time i cast and forged nothing.

the horromarks I sustained from the astral geysers lead to several horror attacks. I think spamming horror mark would have eventually been effective, it just would have taken several rounds. Rounds that you didn't have.

All in All well played! It seems you had a disadvantage since the end of the war with TeinChi. Because I started earlier than you I ended up with more provinces, I also had an up and running tartarian factory which really won the game. I think I inherited the strongest position of the 4 players in the game when i took over for Horst, he just didn't know it and was still playing as if he were weak and focusing on diplomacy.

I still feel bad for Tein Chi. They got destroyed. They had no chance against the stuff I was throwing at them then you entered and fininshed them off.

Oh and BTW, the hundreds of gems from the arcane nexus were propaganda. I harvested about 100 the first turn then it decreased every turn until it was about 40-50. Of course the astral corruption meant i was getting between 3-9 gems a round. It probobly paid for itself (I put 999 into it)but not much more. It was worth it to me just to make sure you were not getting those gems.
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