View Single Post
  #30  
Old December 18th, 2007, 09:19 PM
sector24's Avatar
sector24 sector24 is offline
Second Lieutenant
 
Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
sector24 is on a distinguished road
Default Re: EA Oceania - Knight of the deep too good?

"And besides, that argument is also valid for "you're on the internet, you should expect people to post goatse* all over the place", and I'm sure none of us would support or allow that."

That's not quite what I meant. What I should have said is that you should know that this behavior exists and it shouldn't bother you as much as it does. Rather than your example I would instead pose the situation in which you drive your car but become furious every time someone exceeds the speed limit. You know people speed, but would you get bent out of shape every time you see it happen? It's just not worth the effort. As such, trying to get people to adhere to proper grammar and spelling on the internet is an uphill battle to say the least. Although to your credit you did win this round vs. bgqsl. Score one for Scrabble players everywhere.

Back on topic, it seems to me that if you're in a situation where all 3 nations share the same sea, it would make sense for Atlantis and R'lyeh to both take awake SC pretenders and team up on Oceania regardless of whether or not Oceania decides on a bless. If you don't prepare for the rush, then it's your own fault when you get killed by it. It seems to me that Oceania is the one that is screwed in this case because they have to choose between dying early or having no mid-late game strategy for getting astral magic/land territory.

I do agree that if you're alone with Oceania you are in bad shape from the start, but like Baalz said, someone is bound to be neighbors with the double bless superpower. Of course this is assuming all the players in the game are aware of the strategies in this thread.
Reply With Quote