Re: Possibilities of #onebattlespell
The retinue has them too. Given that blood slaves fly around with you, I just don't think it's worth worrying about.
I'm looking forward to onebattlespell as a means of balancing the titans, who I believe are generally somewhat underpowered.
This is my preliminary list. Suggestions welcome; obviously some of this is not going to be well balanced.
Titan,Starts battle by....
Father of Winters: Drop a foes-only freezing mist on 10% of the battlefield.
Drakaina: Terror on all enemies (MRN)
Son of the Sun: Blindness on 10% of enemies (MRN).
Titan(F): Boost attack skill and AP of all friendly units (this is the same effect as Unholy Power.)
Mother of Tuathas: Mirror Image on 50% of friendly units.
Lady of Springs/Mother of Rivers/Daughter of the Land: Water Power on all friendly units (even when not under water.)
Son of the Heavens/Daughter of the Dawn: Smite all hostile demons and undead.
Lord of Rebirth: Regeneration on 50% of friendly units.
Lord of the Sky/Titan(M)/Destroyer of Worlds: Hurls a lightning bolt at 10% of all hostile units.
Lord of War/Celestial General: Weapons of Sharpness on 50% of friendly units.
Asynja: Resist Magic on all friendly units.
Lady of Love/Nerid: Charm on 5% of hostile units, MRN.
Keeper of the Bridge: Stun on 10% of hostile units, MRN.
Nataraja: ? (does he need a boost?)
Jade Emperor: Hm... not sure
Lord of Plenty/Lady of Fortune: Luck on 50% of friendly units.
Deva: Blind on hostile demons and magic beings. MRN.
Colossal Fetish: Earthquake on 50% of hostile units.
Lord of the Gates: should have a lot more shades than that.
Forge Lord: Legions of Steel on all friendly units.
Lord of the Forest/Earth Mother/Lord of Fertility: Entangle on 50% of hostile units.
Father of Serpents: Mass Poison Immunity.
Ageless Olm: Encase 10% of enemies in ice.
Son of the Sea: Mass Water Shield... but only under water (need to check that this works.)
Old Man of the Sea: Mass Luck... but only under water (need to check that this works.)
Lord of the Waves: Earthquake on all enemies... but only under water (likewise).
Void Lord: Confusion on 20% of all enemies, MRN.
Lord of the Wild: Berserk somehow maybe? That might not be an advantage. Hmm....
Lord of the Summer Plague: Diseases all enemies, MRN.
Solar Disc: Blind 50% of enemies, MRN.
I'm sure I left some out.
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