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Old March 18th, 2002, 08:08 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: simulating fleet strategies

quote:
Originally posted by rusty nail:
By the way, if this bug is so old as Suicide Junkie says, and so important, why was it not corrected in GOLD?


Because a workaround seems to exist, because it is rarely used, because nobody likes to simulate fleet strategies...

I for my part even have not been aware of a simulator feature like this, I will check it tonight. You also might find that the strategies do not behave the same way in the simulator as in the game combat situation. To simulate the real life, you could create a high-tech game, cheat codes allowed, 2 races under human control, very small quadrant (lower the settings.txt value for max. number of systems to 10). Let both races build their fleets (quick production with cheat code "money") and simulate a meeting...

[ 18 March 2002: Message edited by: PsychoTechFreak ]

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