Re: Allegiances 2 (Large Team-Based Game, RECRUITI
	
			 
             
			
		
		
		
		Hey, I said *chance*! Obviously we lucked out into a really good team.  
 
As to the password thing, I wasn't saying it was ideal, but I don't think it qualifies as cheesy to play your partner nation for 2-3 turns while you hunt for a sub. I think that's a lot different than just running a double nation for the length of the game, maybe you disagree. 
 
I also wouldn't hesitate to ask for a replacement partner if I had doubts about them at the beginning due to a lack of communication and a lack of getting their pass. (Obviously if I trusted my partner it wouldn't be a big deal if they didn't want to share, but if they were uncommunicative, unknown, and unwilling to give out their PW I'd feel ok counting that as a full 3 strikes) 
 
And to clarify, I think a premade team game would be awesome, I just think there's a place for random pairings as well. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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