Re: Dynamic modded Pantheon Council Game (discussi
This sounds way cool!
There was once an idea to include a council of immortals in the first iteration of dom-ppp. It didn't make it into the game, and neither did pantheon ideas. This sounds like a splendid way to actually make something out of a the idea of a pantheon. The changing of scale settings in game is a remarkably good idea!
I also like the functions suggested by QM, but I think there need to be some kind limit on number of functions, unless the game is played with very many players.
Include a number of empty spells "Nation Spell 1" (perhaps one for each nation) to allow for later spellmodding. Or one spell for each divine function ("Fertility Function Spell 1"). Or both.
Perhaps one battle spell and one summon for each function.
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