Uh, obviously I didn't whine about your "crappy starts" because my start (if you can call "I gots a home province of a nation in the 15+ provinces I got at start, unfairly uneven start for meh" as a crappy start ;p), as a water nation in a game with a snaky sea, was crappy by default. The fact that my position is "secure" in the sea is a joke, since that never has actually won games for water nations and it's the same as me being almost unable to interact with the rest of the world cuz my troops suck on land compared to the rest.
And... After having killed Sauromatia you had a "winning chance" (you were as large as all other nations tbh), and you had two capitals which meant a gigantic boost to your gem and regular income. Now you have by far the strongest bid to victory and you will soon have 3 capitals which will make your gem/regular income totally insane, and you become almost twice as large as any other nation. All this WITHOUT A FIGHT. There's a slight difference there somewhere (as in between having a mere "chance at winning" and having by far the greatest chance for winning since you are by far the largest nation with least actual fighting), but I guess you just dun wanna notice it.
I wouldn't call a game where one nation gets to grow into gigantic proportions with no fighting a "better" and/or "more challenging" game, but rather a "retarded" and/or "not worth my time" kind of game.
