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Old January 3rd, 2008, 02:14 AM

Sombre Sombre is offline
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Default Re: Arga Dis, Blood and Bronze - UPATED 0.9

The Harpy problem is just a silly error.

I entered #fatiguecost 7 for the spell instead of #fatiguecost 700. Easy to fix for you guys. I'll fix the upload later, bit busy now.

They're ok at killing random archers etc, but the real ability there is the curse. It can't be resisted by MR (so long as they actually hit with the attack). Can be useful against elite units, thugs etc. I might change them a bit though. I'm ok with putting their cost to 1B1D.

As for Augurs, I'm not very confident about their balance, but I don't believe they are useless. Firstly it's 33 blood slaves, not gems, so in terms of gem costs it would be something like 15 or so,.. it isn't like blood isn't going to be something you're doing with Arga Dis either; it's their main magic. It's true that you can get one with only a single point of magic, or even one with no magic, but it's quite rare. The average amount is 3-4. True these are in some pretty random paths and some of them are covered by the Misborn, but you get access to astral and nature, as well as a chance (thoug not a very good one) of getting better fire and death magic than offered by the misborn.

Compare them with "Summon Spectre" for a spectral mage, a spell which is still used by plenty of people. In terms of magical diversity the Augurs are better and they are slightly cheaper in terms of cost. The area where they fall down is that the Spectral Mage is almost thuggy in terms of stats, while the Augurs are physically very weak.

I'd love to hear more input on them before I go reducing their cost. I'll also test them more myself and see if I come to similar conclusions as you TheMenacer.
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