Re: What Are the Drawbacks of High Misfortune?
The first example coming to my mind is the loss of the temple/lab in the first months... Losing one third of the population in the capitole is an other example.
I think misfortune can make the beginning of the game a real disaster, if you are unlucky ^^
On the long run, it tends to deplete your population with all those disaster, but is largely attenuated by 3 scales of order.
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