Re: Unit and commander powers that could be interestin
Good ideas there. I personally like Loot Summons the best. Could it be some kind of starvling, huge rat or insect swarm perhaps? : )
I think it would be interesting with some non-spellcaster units with combat abilities. For example, one commander could provide better precision for archers when leading them, and another might provide posion weapons.
Obviously they wouldn't be cheap/easy to come by.
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