Re: Deep Space Mining
Here are the stats for a mining base I made (just for references):
Mining Base: Starbase hull
Components: Master computer II, 15 mineral miners III, 9 rad miners III
Cost: mineral-38000, nut-1000, rad-6250
Maintenance: min-3989, nut-104, rad-656
Mining Income: min-6480, rad-5328
Net Income: min-2491, rad-4672
With total cost of the base, it will take approximately 5.4 turns to reclaim expenses through mining. However, this doesn't take account of the construction vehicle's maintenance cost, which can also be substantial.
Also which can be seen, mining for nutrients and rad materials is way more cost effective, since the inherent costs for hull and mining components require more minerals than the other resource types.
I suggest inluding a self destruct device or keep a construction/war vessel at the ready (for when the mining base has outlived its usefulness).
[ 22 March 2002: Message edited by: Arak Koba ]
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